Nov 2013. Maya, Mental Ray, Zbrush.
Fescigu 2013 http://youtu.be/_H3p6snd5Sk
August-Sept 2013. Maya (rigging, fur and character animation), Photoshop, Mental Ray.
This mapping project was done for the presentation of Fescigu2013 which is an independent solidary cinema festival in Guadalajara (Spain). I worked with Ana Castellano (mapping, 2D animation, and comp) and Martin Dub doing sound. The theme was internet so we came up with this animation.
Tigger Bosch app
May-July 2013. Maya (rigging, fur and character animation), Photoshop, Mental Ray, Zbrush for modeling.
Falling Skies UK
April-May 2013. Maya (rigging and character animation) and Zbrush for modeling.
For two years and a half (2008-2010) I was working in this movie. Being such a small company I ended up multitasking, taking care of assets, supervising artists, checking final layouts, matte painting and more.
Here are some examples of the work done.